E-Learning Development for technical fields (like HPC and AI) requires moving beyond "PowerPoint voiceovers."

Technical skills are practical, not theoretical. You cannot learn to drive a cluster or train a neural network by watching a video; you must type the commands. Therefore, modern e-learning must be Interactive, Environment-Based, and Modular.

Here is the detailed breakdown of the development strategy, the "Notebook-First" approach, and the toolset, followed by the downloadable Word file.

1. The Architecture: LMS vs. LXP

Traditional Learning Management Systems (LMS) are often just file repositories. Modern development focuses on Learning Experience Platforms (LXP).

2. The Content Strategy: "Notebook-First" Development

For coding and data science, the Jupyter Notebook is the atomic unit of content.

  1. Write Once: The instructor writes a Jupyter Notebook containing text, math equations ($\LaTeX$), images, and executable code.
  2. Deploy Everywhere:

3. The Three Pillars of Technical Modules

A. Micro-Learning (Video)

B. Scaffolding (Labs)

C. Gamification (Badges)

4. Key Applications & Tools

Category

Tool

Usage

Courseware

JupyterBook

The standard for technical documentation. Turns a folder of notebooks into a professional website.

LMS

Open edX

The open-source platform behind edX.org. Powerful, scalable, but complex to host.

Moodle

The academic standard. Highly plugin-friendly (e.g., plugins for running code).

Labs

Binder / MyBinder

Turns a GitHub repo into a live, interactive environment. Zero setup for the student.

Interactive

H5P

A plugin that lets you add "Hotspots," "Drag and Drop," and "Interactive Video" to standard HTML pages.