E-Learning
Development for
technical fields (like HPC and AI) requires moving beyond "PowerPoint
voiceovers."
Technical
skills are practical, not theoretical. You cannot learn to drive a cluster or
train a neural network by watching a video; you must type the commands.
Therefore, modern e-learning must be Interactive, Environment-Based,
and Modular.
Here is the
detailed breakdown of the development strategy, the "Notebook-First"
approach, and the toolset, followed by the downloadable Word file.
1. The
Architecture: LMS vs. LXP
Traditional
Learning Management Systems (LMS) are often just file repositories. Modern
development focuses on Learning
Experience Platforms (LXP).
2. The
Content Strategy: "Notebook-First" Development
For coding
and data science, the Jupyter Notebook
is the atomic unit of content.
3. The
Three Pillars of Technical Modules
A. Micro-Learning (Video)
B. Scaffolding (Labs)
C. Gamification (Badges)
4. Key Applications & Tools
|
Category |
Tool |
Usage |
|
Courseware |
JupyterBook |
The
standard for technical documentation. Turns a folder of notebooks into a
professional website. |
|
LMS |
Open edX |
The
open-source platform behind edX.org. Powerful, scalable, but complex to host. |
|
Moodle |
The
academic standard. Highly plugin-friendly (e.g., plugins for running code). |
|
|
Labs |
Binder / MyBinder |
Turns a
GitHub repo into a live, interactive environment. Zero setup for the student. |
|
Interactive |
H5P |
A plugin
that lets you add "Hotspots," "Drag and Drop," and
"Interactive Video" to standard HTML pages. |